I am a 3d artist professional focused on the creation of characters for print. My objective is to work with game productions and keep on improving my creative and technical skills.
Meliés School of Cinema and Animation
maps Normal/AO/displacement rendering.
Headus UV Layout
Areas of Expertise
High Poly Modeling
Low Poly Modeling
Digital Lighting Texturing & Rendering
Phone+55 (11) 9 9880-6840 Location São Paulo, São Paulo